Hi I'm Elliot, a devoted concept artist with a passion for games.
Although I feel at home with most genres, my specialty is fantasy, and I have a keen interest in history.
I characterize my work and methods as follows:
- The conviction that conceptual art without context quickly becomes generic. As such, understanding a project as a whole is key for making the right design choices.
- Interesting visuals that feel fresh and deviate from the mainstream, with an idea priming.
- Clear and efficient communication of visual solutions.
- Production driven choices keeping engine restriction, rig sharing, animation, etc... into consideration.
Fluent in English, Dutch, French
5 years of working experience in the games industry.
Studies: Graduated Sint Lucas Antwerpen, Bachelor Digital Arts and Entertainment.
Currently: freelancing as concept artist and illustrator, do not hesitate to contact me!
elliotconceptart@gmail.com
Freelancer, concept of characters and buildings and illustrations for their new project A Year Of Rain.
https://www.ayearofrain.com/
Freelancer, concept art & UI.
http://www.xenonauts.com/
Worked as an in-house concept artist. Gave me the opportunity to work on a wide variety of tasks and projects. Following game development up close and working closely together with the design and programmers team. Also completed my internship at Triumph.
https://www.aow-planetfall.com/